![]() As I mentioned in my Road to Eden review, Mutant Year Zero’s combat had a bit of a learning curve. For the most part, these changes do present new ideas that could add new obstacles and opportunities in battle, but very few of them have the punch to alter how you strategize and fight, especially after learning effective techniques from playing through the entire Road to Eden campaign.ĭespite this, I was surprised to find that it was easy for me to return to Mutant Year Zero. ![]() On the other side, more powerful enemies bring new challenges. Moreover a bunch of small gameplay wrinkles, like new weapons and upgradeable character abilities to further your party’s growth. The short expansion, which took me about six hours, distinguishes itself from the original with about eight or nine new snowy areas, which vary enough to keep things interesting while pushing through the campaign but feature a very familiar blend of overgrown nature and derelict technology that borders on samey in larger context of Mutant Year Zero as whole. ![]()
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